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Xbox 360 controller keyboard joystick mapper
Xbox 360 controller keyboard joystick mapper










  1. Xbox 360 controller keyboard joystick mapper how to#
  2. Xbox 360 controller keyboard joystick mapper install#
  3. Xbox 360 controller keyboard joystick mapper software#

I think the project is quite new but for me it seems to work almost perfectly so far.

  • AntiMicro seems to apply the "dead zone" automatically as well - when I was using the xboxdrv I had to do this manually in config file because the cursor drifted slowly all the time in one direction, here all is good.
  • get the central "Logitech logo" key to switch between mouse and pad operation - I simply have the second set where none of keys is assigned and the central key toggles between those two modes, therefore I can launch the game using "mouse mode" and then switch to "pad mode" to play.
  • configure my pad (F710 Wireless) as a mouse - just need to assign proper buttons/sticks to the desired function in one set.
  • The configuration is really simple (although the GUI is rather basic), with a couple of clicks I was able to: The better solution seems to be the AntiMicro project: I've tried the xboxdrv and it kind of worked but it was never perfect for me and I had to manually configure the config file. This would avoid the cursor to move a bit when you don't use the gamepad but it is still enabled.

    Xbox 360 controller keyboard joystick mapper how to#

    If someone knows how to do it, I would be interested to know how to setup a kind of "center area" qhere the mouse cursor don't move, even if the stick is not perfectly in the middle.

  • A and B are on the mouse wheel, so you can easily change your weapons.
  • You might want to change the R button to KEY_SPACE to jump, depending of the game you play.
  • mouse left click is on Z (back) to shoot, and right click on R (rb).
  • up right down left are assigned to the cross.
  • yellow C (x2 y2) buttons are set to UP, DOWN keyboard keys, and the keys on an azerty keayboard for lateral move (Q and D change the letter for your keyboard layout).
  • xbox 360 controller keyboard joystick mapper

    This way, you can also use the gamepad to replace your mouse. I tried to do that like the advanced gamepad mode on the famous N64 Game 007 - GoldenEye. However most games on GNU/Linux do not support very well gamepad. My aim was to set this up to play to first person shoot games, as I am not used to play with mouse and keyboard. It works fine, it's the best solution for me. To avoid launching it with sudo, create a udev rule. Launch it sudo xboxdrv -config xboxdrv-mouse.ini Note that value for REl_X and REL_Y seems to define the speed of the mouse, and by defining a negative value it inverts the axis (see here for REL_Y)Īnother example with more button definition Here I set gamepad buttons 2 for left mouse button and 3 for right mouse button: Press Ctrl-c to quit, use '-silent' to suppress the event outputĬreate an xboxdrv-mouse.ini file to set X Y axis and left and right mouse button. Your Xbox/Xbox360 controller should now be available as: $ sudo xboxdrv -evdev /dev/input/event8 -evdev-debug The idea is to launch xboxdrv and test every button and note the result on paper. I conclude that my gamepad's event is /dev/input/event8ĭisplay names of every key, axis, button of the gamepad.

    xbox 360 controller keyboard joystick mapper

    UDEV - the event which udev sends out after rule processing Monitor will print the received events for: Launch udevadm monitor -udev and then plug the game pad: $ udevadm monitor -udev

    Xbox 360 controller keyboard joystick mapper install#

    Install also uinput and joydev if needed.

    xbox 360 controller keyboard joystick mapper

    Xbox 360 controller keyboard joystick mapper software#

    Install xboxdrv 0.8.2 from Ubuntu Software Center. Following Grumbel's answer, I tried * xboxdrv solution with the support of this website and especially this page:












    Xbox 360 controller keyboard joystick mapper